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    <title>Programming in Tongues</title>
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    <itunes:author>JoelAnderson</itunes:author>
    <itunes:explicit>no</itunes:explicit>
    <description></description>
    <itunes:summary></itunes:summary>
    <itunes:subtitle>The podcast of the Universal Translator Assistant Project - the who, what and why of programming alien languages - and words and phrases from Wookie, Klingon, Romulan and more!</itunes:subtitle>
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    <ttl>40</ttl>
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    <pubDate>Mon, 08 Dec 2008 22:52:05 -0800</pubDate>
    <lastBuildDate>Mon, 08 Dec 2008 22:52:05 -0800</lastBuildDate>
    <item>
      <title>Back to the Cantina!</title>
      <link>http://odeo.com/episodes/24171914-Back-to-the-Cantina</link>
      <description>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. ------------------...</description>
      <itunes:subtitle>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:subtitle>
      <itunes:summary>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:05 -0800</pubDate>
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      <itunes:author>Programming in Tongues</itunes:author>
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      <title>Back to the Cantina!</title>
      <link>http://odeo.com/episodes/23726251-Back-to-the-Cantina</link>
      <description>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. ------------------...</description>
      <itunes:subtitle>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:subtitle>
      <itunes:summary>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:05 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Empire!</title>
      <link>http://odeo.com/episodes/24171910-Empire</link>
      <description>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</description>
      <itunes:subtitle>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:subtitle>
      <itunes:summary>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
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    <item>
      <title>Hacking Your Way Into Space!</title>
      <link>http://odeo.com/episodes/24171911-Hacking-Your-Way-Into-Space</link>
      <description>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fu...</description>
      <itunes:subtitle>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:subtitle>
      <itunes:summary>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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      <title>Attention all Wermos!</title>
      <link>http://odeo.com/episodes/24171913-Attention-all-Wermos</link>
      <description>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</description>
      <itunes:subtitle>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:subtitle>
      <itunes:summary>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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    </item>
    <item>
      <title>Empire!</title>
      <link>http://odeo.com/episodes/23726248-Empire</link>
      <description>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</description>
      <itunes:subtitle>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:subtitle>
      <itunes:summary>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Hacking Your Way Into Space!</title>
      <link>http://odeo.com/episodes/23726249-Hacking-Your-Way-Into-Space</link>
      <description>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fu...</description>
      <itunes:subtitle>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:subtitle>
      <itunes:summary>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/162709027/HackSpace.mp3"/>
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    <item>
      <title>Attention all Wermos!</title>
      <link>http://odeo.com/episodes/23726250-Attention-all-Wermos</link>
      <description>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</description>
      <itunes:subtitle>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:subtitle>
      <itunes:summary>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:summary>
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      <pubDate>Mon, 08 Dec 2008 22:52:04 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Programming in Tongues</itunes:author>
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      <title>Back to the Shipyards.....</title>
      <link>http://odeo.com/episodes/25355404-Back-to-the-Shipyards</link>
      <description>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</description>
      <itunes:subtitle>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:subtitle>
      <itunes:summary>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:summary>
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      <pubDate>Mon, 21 Apr 2008 17:56:01 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
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    <item>
      <title>Back to the Shipyards.....</title>
      <link>http://odeo.com/episodes/23298143-Back-to-the-Shipyards</link>
      <description>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</description>
      <itunes:subtitle>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:subtitle>
      <itunes:summary>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:summary>
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      <pubDate>Mon, 21 Apr 2008 16:56:01 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/275058941/ToTheShipyards_64kb.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Back to the Shipyards.....</title>
      <link>http://odeo.com/episodes/24171907-Back-to-the-Shipyards</link>
      <description>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</description>
      <itunes:subtitle>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:subtitle>
      <itunes:summary>(click for podcast) Building a spaceship, and exploring a new universe. http://www.delta7studios.com/ The new universe..... http://podiobooks.com/title/quarter-share http://podiobooks.com/ Bonus! Klingon software! http://www.twobrotherssoftware.com/tlhaq/ Music, "The Lucky Black Cat" by James Curran, from Archive.org http://www.archive.org/details/jamescurranluckyblackcat</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2008-04-21,24171907</guid>
      <pubDate>Mon, 21 Apr 2008 16:56:01 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feedproxy.google.com/~r/ProgrammingInTongues/~5/XfLY6QN1agw/ToTheShipyards_64kb.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Your Plastic Pal Who's Fun to Be With</title>
      <link>http://odeo.com/episodes/25355405-Your-Plastic-Pal-Who-s-Fun-to-Be-With</link>
      <description>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is u...</description>
      <itunes:subtitle>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:subtitle>
      <itunes:summary>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2008-04-14,25355405</guid>
      <pubDate>Mon, 14 Apr 2008 19:00:26 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="video/mp4" url="http://feedproxy.google.com/~r/ProgrammingInTongues/~5/3aAL8dgL9Tk/video-play.mp4"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Your Plastic Pal Who's Fun to Be With</title>
      <link>http://odeo.com/episodes/24171908-Your-Plastic-Pal-Who-s-Fun-to-Be-With</link>
      <description>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is u...</description>
      <itunes:subtitle>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:subtitle>
      <itunes:summary>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2008-04-14,24171908</guid>
      <pubDate>Mon, 14 Apr 2008 18:00:26 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="video/mp4" url="http://www.blogger.com/video-play.mp4?contentId=2b423470c684344&amp;type=video%2Fmp4"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Your Plastic Pal Who's Fun to Be With</title>
      <link>http://odeo.com/episodes/23298278-Your-Plastic-Pal-Who-s-Fun-to-Be-With</link>
      <description>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is u...</description>
      <itunes:subtitle>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:subtitle>
      <itunes:summary>(click for podcast) Wouldn't it be FUN to have a plastic pal - your very own robot - well you CAN! Of course... not all robots are fun... Here's Marvin, everyone's favorite paranoid android, with genuine people personality! http://www.boingboing.net/2007/10/19/boing-boing-tv-tanks.html https://secure.wikimedia.org/wikipedia/en/wiki/BEAM_robotics BEAM robotics The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics. This is a term that refers to a style of robotics that primarily uses simple analog circuits, such as comparators, instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed. ... he basic BEAM principles focus on a stimulus-response based ability within a machine. The underlying mechanism was invented by Mark W. Tilden where the circuit (or a Nv net of Nv neurons) is used to simulate biological neuron behaviors. ... Other rules that are included (and to varying degrees applied): Use the lowest number possible of electronic elements ("keep it simple") Recycle and reuse technoscrap Use radiant energy (such as solar power) http://www.streettech.com/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=1618 Boing Boing tv: Tanks-A-Lot / Mark's Vibrobot Posted by Xeni Jardin, October 19, 2007 10:21 AM | permalink http://www.boingboing.net/2007/01/15/howto-make-a-vibrobo.html http://boingboing.net/videos/vibrobot.mov PROMO: http://www.spacecasey.com/ Music: Title: I played my concertina Performer: Arthur Osmond.</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2008-04-14,23298278</guid>
      <pubDate>Mon, 14 Apr 2008 18:00:26 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="video/mp4" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/270388832/video-play.mp4"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Action!</title>
      <link>http://odeo.com/episodes/24171909-Action</link>
      <description>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</description>
      <itunes:subtitle>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</itunes:subtitle>
      <itunes:summary>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2007-10-25,24171909</guid>
      <pubDate>Thu, 25 Oct 2007 18:44:21 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://www.archive.org/download/ProgrammingInTonguesAction/Action.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Action!</title>
      <link>http://odeo.com/episodes/23298299-Action</link>
      <description>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</description>
      <itunes:subtitle>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</itunes:subtitle>
      <itunes:summary>(click for podcast) NEW! Try the Star Wars Phrasebook in Java! (https://swlanguages.mrklingon.org) (http://members.aol.com/jpklingon/uta/GALDict.html) http://www.panicstruckpro.com/revelations/ http://mashup.starwars.com http://origamiaerospace.blogspot.com/ http://origamiaerospace.blogspot.com/2007/10/flight-of-paper-x-wing.html Music Corellian Shipyards - From "Revelations" soundtrack http://www.chrisbouchard.co.uk/</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2007-10-25,23298299</guid>
      <pubDate>Thu, 25 Oct 2007 18:44:21 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/175136927/Action.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Empire!</title>
      <link>http://odeo.com/episodes/23298303-Empire</link>
      <description>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</description>
      <itunes:subtitle>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:subtitle>
      <itunes:summary>(click for podcast) Reflecting on the popularity of "Empires" in Science Fiction stories. CoDominium (Niven and Pournelle Barrayar (Lois McMaster Bujold) Manticore (David Weber) Do it yourself - build your own space empire with a Free "4X" (eXplore, eXpand, eXploit, and eXterminate) game: FreeOrion - www.FreeOrion.org Music - from the Cylinder Preservation Project: The US Marine Band - Emperor's Manoeuvre</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2007-10-03,23298303</guid>
      <pubDate>Wed, 03 Oct 2007 18:57:54 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://www.archive.org/download/ProgrammingInTonguesEmpire/Empire.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>Hacking Your Way Into Space!</title>
      <link>http://odeo.com/episodes/23298309-Hacking-Your-Way-Into-Space</link>
      <description>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fu...</description>
      <itunes:subtitle>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:subtitle>
      <itunes:summary>(click for podcast) How to hack your way into space http://blog.wired.com/27bstroke6/2007/08/how-to-hack-you.html Way up there! You can also find the video at http://www.archive.org/details/OrigamiAerospace-TestFilm Play / Download (help) 64Kb MPEG4 (1.2 MB) 256Kb MPEG4 (2.9 MB) Windows Media (6.7 MB) Here's my first attempt at creating a film using Air Rockets. I used a snippet from NASA's Columbia Anthem Gets Grammy Nod, and two flights put together. http://www.sciencetoymaker.org/airRocket/index.html I recently showed off model rockets for some neighbor kids this week, and I built one of these to show off some almost free rockets that you can blast off. I tested it indoors (big mistake) then had to work to clean the smudge off the ceiling. These are more powerful and fast than you'd expect. Out doors it disappeared (almost) higher than the trees. After two launches it was lost in the trees. No matter - a little paper and tape and I've got two more ready for flight. More Rocket Fun! Googling around and I found a terrific rocket simulator/design tool at NASA! http://exploration.grc.nasa.gov/education/rocket/rktsim.html This amazing thing does simple ballistic, water, and solid engine rockets. Even better - it does AIR ROCKETS! (pictured). Clicking on the links, it turns out there is some pretty sophisticated information and math for rocket scientists. -----------------------MUSIC: "Way Up There" Columbia Anthem Gets Grammy Nod</itunes:summary>
      <guid isPermaLink="false">tag:odeo.com,2007-09-28,23298309</guid>
      <pubDate>Fri, 28 Sep 2007 18:41:10 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/162709027/HackSpace.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
    </item>
    <item>
      <title>The Wheel Turns</title>
      <link>http://odeo.com/episodes/16613643-The-Wheel-Turns</link>
      <description></description>
      <itunes:subtitle></itunes:subtitle>
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      <pubDate>Tue, 18 Sep 2007 01:57:03 -0700</pubDate>
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      <enclosure type="" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/157876178/TheWheel.mp3"/>
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    <item>
      <title>The Wheel Turns</title>
      <link>http://odeo.com/episodes/23298338-The-Wheel-Turns</link>
      <description>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and th...</description>
      <itunes:subtitle>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and the first volume in his Wheel of Time epic, ''The Eye of the World,'' was published in 1990 under the name Robert Jordan. Jordan's books tells of Rand al'Thor, who is destined to become the champion who will battle ultimate evil in a mythical land.... LANGUAGES! http://www.wotmud.org/game/glossary.html http://www.wotmud.org/directory/oldtongue.php WOTMUD IVWheel of Time MUD http://wotmud.org/ http://cylinders.library.ucsb.edu/ Title: The armourer's song [Robin Hood. Selections] Performer:Frank C. Stanley. Issue Number/Label:8074: Edison Gold Moulded Record Year of Release:[1904] The armourer's song</itunes:subtitle>
      <itunes:summary>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and the first volume in his Wheel of Time epic, ''The Eye of the World,'' was published in 1990 under the name Robert Jordan. Jordan's books tells of Rand al'Thor, who is destined to become the champion who will battle ultimate evil in a mythical land.... LANGUAGES! http://www.wotmud.org/game/glossary.html http://www.wotmud.org/directory/oldtongue.php WOTMUD IVWheel of Time MUD http://wotmud.org/ http://cylinders.library.ucsb.edu/ Title: The armourer's song [Robin Hood. Selections] Performer:Frank C. Stanley. Issue Number/Label:8074: Edison Gold Moulded Record Year of Release:[1904] The armourer's song</itunes:summary>
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      <pubDate>Mon, 17 Sep 2007 18:57:03 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/157876178/TheWheel.mp3"/>
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    <item>
      <title>The Wheel Turns</title>
      <link>http://odeo.com/episodes/24171912-The-Wheel-Turns</link>
      <description>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and th...</description>
      <itunes:subtitle>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and the first volume in his Wheel of Time epic, ''The Eye of the World,'' was published in 1990 under the name Robert Jordan. Jordan's books tells of Rand al'Thor, who is destined to become the champion who will battle ultimate evil in a mythical land.... LANGUAGES! http://www.wotmud.org/game/glossary.html http://www.wotmud.org/directory/oldtongue.php WOTMUD IVWheel of Time MUD http://wotmud.org/ http://cylinders.library.ucsb.edu/ Title: The armourer's song [Robin Hood. Selections] Performer:Frank C. Stanley. Issue Number/Label:8074: Edison Gold Moulded Record Year of Release:[1904] The armourer's song</itunes:subtitle>
      <itunes:summary>(click for podcast version) http://en.wikipedia.org/wiki/Robert_jordan http://en.wikipedia.org/wiki/The_Wheel_of_Time http://en.wikipedia.org/wiki/Old_Tongue http://www.nytimes.com/aponline/us/AP-Obit-Jordan.html Author Robert Jordan Dies By THE ASSOCIATED PRESSPublished: September 17, 2007 Filed at 3:23 p.m. ET CHARLESTON, S.C. (AP) -- Author Robert Jordan, whose ''Wheel of Time'' series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58. Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday. The blood disease caused the walls of Rigney's heart to thicken. He wrote a trilogy of historical novels set in Charleston under the pen name Reagan O'Neal in the early 1980s. Then he turned his attention to fantasy and the first volume in his Wheel of Time epic, ''The Eye of the World,'' was published in 1990 under the name Robert Jordan. Jordan's books tells of Rand al'Thor, who is destined to become the champion who will battle ultimate evil in a mythical land.... LANGUAGES! http://www.wotmud.org/game/glossary.html http://www.wotmud.org/directory/oldtongue.php WOTMUD IVWheel of Time MUD http://wotmud.org/ http://cylinders.library.ucsb.edu/ Title: The armourer's song [Robin Hood. Selections] Performer:Frank C. Stanley. Issue Number/Label:8074: Edison Gold Moulded Record Year of Release:[1904] The armourer's song</itunes:summary>
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      <title>Attention all Wermos!</title>
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      <pubDate>Wed, 14 Mar 2007 03:34:38 -0700</pubDate>
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    <item>
      <title>Attention all Wermos!</title>
      <link>http://odeo.com/episodes/23298344-Attention-all-Wermos</link>
      <description>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</description>
      <itunes:subtitle>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:subtitle>
      <itunes:summary>(click for podcast) Wermo (wer moh) n. 1. A stupid person, an idiot. 2. One who is pitiable, contemptible, or weak-willed. 3. Worm. 4. slang Boy. http://www.completewermosguide.com/ Welcome to Summer, the creator of the Complete Wermos guide. From MentalFloss.com - the world's geekiest crossword puzzle: worksheet_conlang.pdf</itunes:summary>
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      <pubDate>Tue, 13 Mar 2007 19:34:38 -0700</pubDate>
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      <title>Back to the Cantina!</title>
      <link>http://odeo.com/episodes/9608813-Back-to-the-Cantina</link>
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      <pubDate>Sun, 25 Feb 2007 23:27:39 -0800</pubDate>
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    <item>
      <title>Back to the Cantina!</title>
      <link>http://odeo.com/episodes/23298373-Back-to-the-Cantina</link>
      <description>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. ------------------...</description>
      <itunes:subtitle>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:subtitle>
      <itunes:summary>Back to the Cantina! (click for podcast) UTA - the classic VB3 program Classic UTA for Windows updated to include the Galactic Phrasebook! miitkad - a minimalist Windows text editor with alien language font support http://miitkad.mrklingon.org Cantina: The next generation UTA program: -------------------- http://en.wikipedia.org/wiki/Language_and_Linguistics_in_Frank_Herbert%27s_Dune Frank Herbert's novel Dune, and his Dune series in general, incorporates a number of different themes related to language or linguistics, both in the techniques Herbert used in the actual writing itself, and more obviously, in the plot and characters. This is consistent with a broader theme of these novels, specifically, the nearly limitless power inherent in the human mind and body, and the power of training and discipline to enhance both physical and mental performance. Accordingly, heightened language skill and linguistic power are among the traits explored by Herbert in his works. -------------------- Look at your library for Net Library! A great way to get free linguistic education! Net Library: http://www.netlibrary.com</itunes:summary>
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      <itunes:explicit>no</itunes:explicit>
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      <title>Taking Leave!</title>
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      <pubDate>Mon, 27 Nov 2006 15:21:48 -0800</pubDate>
      <itunes:explicit>no</itunes:explicit>
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      <title>Taking Leave!</title>
      <link>http://odeo.com/episodes/23298378-Taking-Leave</link>
      <description>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and mos...</description>
      <itunes:subtitle>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and most other e-book sellers. Coming in 2007/08 Book 5 of the Wess'har Wars - ALLY April 2007: book 6, JUDGE, Fall/ Winter 2007. LEGACY OF THE FORCE: SACRIFICE - June 2007. REPUBLIC COMMANDO #3 - August 2007. LEGACY OF THE FORCE #8 -March 2008. REPUBLIC COMMANDO #4 -August 2008. http://www.karentraviss.com Heading back to Mars! Thanks to NASA and the Planetary Society, we'll soon be heading back to Mars on the Phoenix Mission, see? You can come, too! MUSIC: www.chrisbouchard.co.uk From Star Wars Revelations Soundtrack.</itunes:subtitle>
      <itunes:summary>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and most other e-book sellers. Coming in 2007/08 Book 5 of the Wess'har Wars - ALLY April 2007: book 6, JUDGE, Fall/ Winter 2007. LEGACY OF THE FORCE: SACRIFICE - June 2007. REPUBLIC COMMANDO #3 - August 2007. LEGACY OF THE FORCE #8 -March 2008. REPUBLIC COMMANDO #4 -August 2008. http://www.karentraviss.com Heading back to Mars! Thanks to NASA and the Planetary Society, we'll soon be heading back to Mars on the Phoenix Mission, see? You can come, too! MUSIC: www.chrisbouchard.co.uk From Star Wars Revelations Soundtrack.</itunes:summary>
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      <pubDate>Mon, 27 Nov 2006 07:21:48 -0800</pubDate>
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      <title>Taking Leave!</title>
      <link>http://odeo.com/episodes/24171915-Taking-Leave</link>
      <description>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and mos...</description>
      <itunes:subtitle>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and most other e-book sellers. Coming in 2007/08 Book 5 of the Wess'har Wars - ALLY April 2007: book 6, JUDGE, Fall/ Winter 2007. LEGACY OF THE FORCE: SACRIFICE - June 2007. REPUBLIC COMMANDO #3 - August 2007. LEGACY OF THE FORCE #8 -March 2008. REPUBLIC COMMANDO #4 -August 2008. http://www.karentraviss.com Heading back to Mars! Thanks to NASA and the Planetary Society, we'll soon be heading back to Mars on the Phoenix Mission, see? You can come, too! MUSIC: www.chrisbouchard.co.uk From Star Wars Revelations Soundtrack.</itunes:subtitle>
      <itunes:summary>(click for podcast) http://www.lostinspacerobot.com Guest: Karen Traviss Here's some information from Karen's website at www.karentraviss.com MANDO'A LANGUAGE RESOURCE - the Mando'a to English and English to Mando'a dictionaries plus the grammar guide are here . Updated November '06. Next update: March '07. Oya! Site updated November 3 2006 NEW - REPUBLIC COMMANDO - HARD CONTACT will be available in Polish translation from Amber Books in December. Russian editions of CITY OF PEARL and CROSSING THE LINE coming next year. More details later. OUT NOW MATRIARCH, book four of the wess'har wars, from HarperCollins. (Yes, this is a six-book series - it didn't end in book three! Plenty more to come yet...) BLOODLINES - New York Times bestseller! Also available in a hardcover special edition from the Science Fiction Book Club. A PRACTICAL MAN - a Boba Fett e-novella available from Random House, Diesel e-books and Mobipocket. You can also get it (and my other e-stuff) from Fictionwise and most other e-book sellers. Coming in 2007/08 Book 5 of the Wess'har Wars - ALLY April 2007: book 6, JUDGE, Fall/ Winter 2007. LEGACY OF THE FORCE: SACRIFICE - June 2007. REPUBLIC COMMANDO #3 - August 2007. LEGACY OF THE FORCE #8 -March 2008. REPUBLIC COMMANDO #4 -August 2008. http://www.karentraviss.com Heading back to Mars! Thanks to NASA and the Planetary Society, we'll soon be heading back to Mars on the Phoenix Mission, see? You can come, too! MUSIC: www.chrisbouchard.co.uk From Star Wars Revelations Soundtrack.</itunes:summary>
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      <title>zha riest'n, Mr. Ford!</title>
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      <pubDate>Mon, 02 Oct 2006 01:26:03 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="" url="http://feeds.feedburner.com/~r/ProgrammingInTongues/~5/30851567/finalreflect.mp3"/>
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      <title>zha riest'n, Mr. Ford!</title>
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      <pubDate>Mon, 02 Oct 2006 00:47:00 -0700</pubDate>
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      <title>zha riest'n, Mr. Ford!</title>
      <link>http://odeo.com/episodes/23298382-zha-riest-n-Mr-Ford</link>
      <description>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a ba...</description>
      <itunes:subtitle>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a battle against Romulans.[k] Klingon Klingon. Noun only, I think.[k] Klinzhai The Klingon homeworld -- not called 'Klingon'![k] epetai-zana Honored and exalted one.[k] fedegonaase UFP standard language, whatever that is.[k] federazhon The United Federation of Planets.[k] g'daya to ''damned,'' but probably stronger.(swearing)[k] g'dayt Undefined adjectives (gerunds?), roughly equivalent (swearing)[k] gagny Damned.(swearing)[k] hum zha The Human game, chess.[k] humanai kuvest' Either ''human slave'' or ''slave of the humans.''[k] kaase Hand.[k] kai kassai The same, emphasized. ''Kai kassai, Klingon!''[k] kai Hail, or ''long live''. Used often, as ''Kai ''.[k] kherx A screw-up.(swearing)[k] khest To screw up.(swearing)[k] khest'n roughly equal to ''damned.''(swearing)[k] khest't roughly equal to ''damned.''(swearing)[k] khesterex thath Screwed up situation.(swearing)[k] khesterex Literally, ''the structure which dies.''[k] kleon Enemy, or opponent. Same, to a Klingon.[k] klin zha kinta The Klingon game with living pieces.[k] klin zha The Klingon game (in several variations).[k] klin That which is Klingon. One can be 'full of klin,' i.e., a worthyKlingon.[k] klingonaase The Klingonese language.[k] komerex Klingon The Klingon Empire.[k] komerex tel khesterex This was an interjection, probably ''grow or die.''[k] komerex zha See 'zha' below.[k] komerex zha The perpetual game -- life. See 'komerex' above.[k] komerex Literally, ''the structure which grows.'' Overtones of ''path,''or even ''Tao.''[k] kuve Servitor; alternative translation is slave.[k] kuvekhestat Worthless slave(s). See 'khest' above.[k] kuveleta Half-slave; an insult. Klingons mix races freely, but have culturalprejudices against some.[k] kuvesa tokhesa I serve willingly.''[k] nal Negating word -- as, ''Nal komerex, khesterex.''[k] parkhest Damn!(swearing)[k] rom zha The Romulan game, latrunculo.[k] sa tel'ren Two out of three. One can't assume sa=2 and ren=3.[k] straave, straav' Slave.[k] tai Worthy, honored.[k] tai-kleon Worthy opponent. See 'kleon' above.[k] teskas tal'tai-kleon Compliments to a worthy opponent.[k] teskas Compliments, praise.[k] tharavul Vulcan servitor, lobotomized to remove the Vulcan's telepathic powers.This is done voluntarily.[k] tharkuve Deaf slave, unable to overhear secret conferences.[k] tokhe straav' Willing slave. Just about the worst insult one can call a Klingon.[k] tokhe Willing. See 'straave' and 'kuve' above.[k] tokhest' From context, ''if he is willing or not.'' Your guess is as goodas mine how much of that is in the -st', and how much is implied.[k] vird'dakaase Disruptor. Literally, ''shake-till-falls-apart tool.'' Note the-aase (or -kaase) suffix.[k] zan Neutral title of respect; roughly equal to Mister.[k] zha riest'n It was a] pleasant game.[k] zha Game.[k] Music Escape from Quorran III , Revelations Soundtrack by Chris Bouchard</itunes:subtitle>
      <itunes:summary>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a battle against Romulans.[k] Klingon Klingon. Noun only, I think.[k] Klinzhai The Klingon homeworld -- not called 'Klingon'![k] epetai-zana Honored and exalted one.[k] fedegonaase UFP standard language, whatever that is.[k] federazhon The United Federation of Planets.[k] g'daya to ''damned,'' but probably stronger.(swearing)[k] g'dayt Undefined adjectives (gerunds?), roughly equivalent (swearing)[k] gagny Damned.(swearing)[k] hum zha The Human game, chess.[k] humanai kuvest' Either ''human slave'' or ''slave of the humans.''[k] kaase Hand.[k] kai kassai The same, emphasized. ''Kai kassai, Klingon!''[k] kai Hail, or ''long live''. Used often, as ''Kai ''.[k] kherx A screw-up.(swearing)[k] khest To screw up.(swearing)[k] khest'n roughly equal to ''damned.''(swearing)[k] khest't roughly equal to ''damned.''(swearing)[k] khesterex thath Screwed up situation.(swearing)[k] khesterex Literally, ''the structure which dies.''[k] kleon Enemy, or opponent. Same, to a Klingon.[k] klin zha kinta The Klingon game with living pieces.[k] klin zha The Klingon game (in several variations).[k] klin That which is Klingon. One can be 'full of klin,' i.e., a worthyKlingon.[k] klingonaase The Klingonese language.[k] komerex Klingon The Klingon Empire.[k] komerex tel khesterex This was an interjection, probably ''grow or die.''[k] komerex zha See 'zha' below.[k] komerex zha The perpetual game -- life. See 'komerex' above.[k] komerex Literally, ''the structure which grows.'' Overtones of ''path,''or even ''Tao.''[k] kuve Servitor; alternative translation is slave.[k] kuvekhestat Worthless slave(s). See 'khest' above.[k] kuveleta Half-slave; an insult. Klingons mix races freely, but have culturalprejudices against some.[k] kuvesa tokhesa I serve willingly.''[k] nal Negating word -- as, ''Nal komerex, khesterex.''[k] parkhest Damn!(swearing)[k] rom zha The Romulan game, latrunculo.[k] sa tel'ren Two out of three. One can't assume sa=2 and ren=3.[k] straave, straav' Slave.[k] tai Worthy, honored.[k] tai-kleon Worthy opponent. See 'kleon' above.[k] teskas tal'tai-kleon Compliments to a worthy opponent.[k] teskas Compliments, praise.[k] tharavul Vulcan servitor, lobotomized to remove the Vulcan's telepathic powers.This is done voluntarily.[k] tharkuve Deaf slave, unable to overhear secret conferences.[k] tokhe straav' Willing slave. Just about the worst insult one can call a Klingon.[k] tokhe Willing. See 'straave' and 'kuve' above.[k] tokhest' From context, ''if he is willing or not.'' Your guess is as goodas mine how much of that is in the -st', and how much is implied.[k] vird'dakaase Disruptor. Literally, ''shake-till-falls-apart tool.'' Note the-aase (or -kaase) suffix.[k] zan Neutral title of respect; roughly equal to Mister.[k] zha riest'n It was a] pleasant game.[k] zha Game.[k] Music Escape from Quorran III , Revelations Soundtrack by Chris Bouchard</itunes:summary>
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      <title>zha riest'n, Mr. Ford!</title>
      <link>http://odeo.com/episodes/24171916-zha-riest-n-Mr-Ford</link>
      <description>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a ba...</description>
      <itunes:subtitle>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a battle against Romulans.[k] Klingon Klingon. Noun only, I think.[k] Klinzhai The Klingon homeworld -- not called 'Klingon'![k] epetai-zana Honored and exalted one.[k] fedegonaase UFP standard language, whatever that is.[k] federazhon The United Federation of Planets.[k] g'daya to ''damned,'' but probably stronger.(swearing)[k] g'dayt Undefined adjectives (gerunds?), roughly equivalent (swearing)[k] gagny Damned.(swearing)[k] hum zha The Human game, chess.[k] humanai kuvest' Either ''human slave'' or ''slave of the humans.''[k] kaase Hand.[k] kai kassai The same, emphasized. ''Kai kassai, Klingon!''[k] kai Hail, or ''long live''. Used often, as ''Kai ''.[k] kherx A screw-up.(swearing)[k] khest To screw up.(swearing)[k] khest'n roughly equal to ''damned.''(swearing)[k] khest't roughly equal to ''damned.''(swearing)[k] khesterex thath Screwed up situation.(swearing)[k] khesterex Literally, ''the structure which dies.''[k] kleon Enemy, or opponent. Same, to a Klingon.[k] klin zha kinta The Klingon game with living pieces.[k] klin zha The Klingon game (in several variations).[k] klin That which is Klingon. One can be 'full of klin,' i.e., a worthyKlingon.[k] klingonaase The Klingonese language.[k] komerex Klingon The Klingon Empire.[k] komerex tel khesterex This was an interjection, probably ''grow or die.''[k] komerex zha See 'zha' below.[k] komerex zha The perpetual game -- life. See 'komerex' above.[k] komerex Literally, ''the structure which grows.'' Overtones of ''path,''or even ''Tao.''[k] kuve Servitor; alternative translation is slave.[k] kuvekhestat Worthless slave(s). See 'khest' above.[k] kuveleta Half-slave; an insult. Klingons mix races freely, but have culturalprejudices against some.[k] kuvesa tokhesa I serve willingly.''[k] nal Negating word -- as, ''Nal komerex, khesterex.''[k] parkhest Damn!(swearing)[k] rom zha The Romulan game, latrunculo.[k] sa tel'ren Two out of three. One can't assume sa=2 and ren=3.[k] straave, straav' Slave.[k] tai Worthy, honored.[k] tai-kleon Worthy opponent. See 'kleon' above.[k] teskas tal'tai-kleon Compliments to a worthy opponent.[k] teskas Compliments, praise.[k] tharavul Vulcan servitor, lobotomized to remove the Vulcan's telepathic powers.This is done voluntarily.[k] tharkuve Deaf slave, unable to overhear secret conferences.[k] tokhe straav' Willing slave. Just about the worst insult one can call a Klingon.[k] tokhe Willing. See 'straave' and 'kuve' above.[k] tokhest' From context, ''if he is willing or not.'' Your guess is as goodas mine how much of that is in the -st', and how much is implied.[k] vird'dakaase Disruptor. Literally, ''shake-till-falls-apart tool.'' Note the-aase (or -kaase) suffix.[k] zan Neutral title of respect; roughly equal to Mister.[k] zha riest'n It was a] pleasant game.[k] zha Game.[k] Music Escape from Quorran III , Revelations Soundtrack by Chris Bouchard</itunes:subtitle>
      <itunes:summary>The Final Reflection (click for podcast) by John M. Ford Ah - I had to re-read this this week, for you see, John M. Ford, passed away this week. A fine writer and highly regarded by friends and readers - if you've not read his books - do it today! This is an example - maybe the best - of what a great writer can do with Star Trek. In this he created a fascinating view of the Klingons - AND provides us with the first written Klingon dialect! Don't miss it! What a great writer! Thank you, Mike! http://nielsenhayden.com/makinglight/archives/008033.html http://memory-alpha.org/en/wiki/John_M._Ford http://www.khemorex-klinzhai.de/Hol/klingonaase.html http://web.archive.org/web/20050213044240/http://www.pinette.net/chris/startrek/klinaase.html Here's a table of Klingonaase as revealed in "The Final Reflection" Klingonaase Federation Standard Kahlesste kaase! Kahless' hand,'' an oath referring to the story of the EmperorKahless, who died with his hand tied to the controls of his shipin a battle against Romulans.[k] Klingon Klingon. Noun only, I think.[k] Klinzhai The Klingon homeworld -- not called 'Klingon'![k] epetai-zana Honored and exalted one.[k] fedegonaase UFP standard language, whatever that is.[k] federazhon The United Federation of Planets.[k] g'daya to ''damned,'' but probably stronger.(swearing)[k] g'dayt Undefined adjectives (gerunds?), roughly equivalent (swearing)[k] gagny Damned.(swearing)[k] hum zha The Human game, chess.[k] humanai kuvest' Either ''human slave'' or ''slave of the humans.''[k] kaase Hand.[k] kai kassai The same, emphasized. ''Kai kassai, Klingon!''[k] kai Hail, or ''long live''. Used often, as ''Kai ''.[k] kherx A screw-up.(swearing)[k] khest To screw up.(swearing)[k] khest'n roughly equal to ''damned.''(swearing)[k] khest't roughly equal to ''damned.''(swearing)[k] khesterex thath Screwed up situation.(swearing)[k] khesterex Literally, ''the structure which dies.''[k] kleon Enemy, or opponent. Same, to a Klingon.[k] klin zha kinta The Klingon game with living pieces.[k] klin zha The Klingon game (in several variations).[k] klin That which is Klingon. One can be 'full of klin,' i.e., a worthyKlingon.[k] klingonaase The Klingonese language.[k] komerex Klingon The Klingon Empire.[k] komerex tel khesterex This was an interjection, probably ''grow or die.''[k] komerex zha See 'zha' below.[k] komerex zha The perpetual game -- life. See 'komerex' above.[k] komerex Literally, ''the structure which grows.'' Overtones of ''path,''or even ''Tao.''[k] kuve Servitor; alternative translation is slave.[k] kuvekhestat Worthless slave(s). See 'khest' above.[k] kuveleta Half-slave; an insult. Klingons mix races freely, but have culturalprejudices against some.[k] kuvesa tokhesa I serve willingly.''[k] nal Negating word -- as, ''Nal komerex, khesterex.''[k] parkhest Damn!(swearing)[k] rom zha The Romulan game, latrunculo.[k] sa tel'ren Two out of three. One can't assume sa=2 and ren=3.[k] straave, straav' Slave.[k] tai Worthy, honored.[k] tai-kleon Worthy opponent. See 'kleon' above.[k] teskas tal'tai-kleon Compliments to a worthy opponent.[k] teskas Compliments, praise.[k] tharavul Vulcan servitor, lobotomized to remove the Vulcan's telepathic powers.This is done voluntarily.[k] tharkuve Deaf slave, unable to overhear secret conferences.[k] tokhe straav' Willing slave. Just about the worst insult one can call a Klingon.[k] tokhe Willing. See 'straave' and 'kuve' above.[k] tokhest' From context, ''if he is willing or not.'' Your guess is as goodas mine how much of that is in the -st', and how much is implied.[k] vird'dakaase Disruptor. Literally, ''shake-till-falls-apart tool.'' Note the-aase (or -kaase) suffix.[k] zan Neutral title of respect; roughly equal to Mister.[k] zha riest'n It was a] pleasant game.[k] zha Game.[k] Music Escape from Quorran III , Revelations Soundtrack by Chris Bouchard</itunes:summary>
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      <title>Remember!</title>
      <link>http://odeo.com/episodes/2290505-Remember</link>
      <description></description>
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      <pubDate>Fri, 22 Sep 2006 20:34:58 -0700</pubDate>
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      <title>Remember!</title>
      <link>http://odeo.com/episodes/1959308-Remember</link>
      <description></description>
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      <pubDate>Fri, 22 Sep 2006 19:36:00 -0700</pubDate>
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      <title>Remember!</title>
      <link>http://odeo.com/episodes/23298386-Remember</link>
      <description>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</description>
      <itunes:subtitle>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</itunes:subtitle>
      <itunes:summary>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</itunes:summary>
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      <pubDate>Fri, 22 Sep 2006 13:34:58 -0700</pubDate>
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      <title>Remember!</title>
      <link>http://odeo.com/episodes/24171917-Remember</link>
      <description>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</description>
      <itunes:subtitle>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</itunes:subtitle>
      <itunes:summary>Hey - if you're going to learn a language - especially an alien one - you need to remember it! (click for podcast) http://remember-pi.mrklingon.org Click to download EasyAsPi http://www.pseudonumerology.com/ The Memory Book --- Music - from Revelations Soundtrack, by Chris Bouchard http://chrisbouchard.co.uk/</itunes:summary>
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      <pubDate>Fri, 22 Sep 2006 13:34:58 -0700</pubDate>
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      <title>A BIBLE for Boba?</title>
      <link>http://odeo.com/episodes/1638184-A-BIBLE-for-Boba</link>
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      <pubDate>Sun, 06 Aug 2006 04:44:00 -0700</pubDate>
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      <title>A BIBLE for Boba?</title>
      <link>http://odeo.com/episodes/2290490-A-BIBLE-for-Boba</link>
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      <pubDate>Sat, 05 Aug 2006 16:49:54 -0700</pubDate>
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      <title>A BIBLE for Boba?</title>
      <link>http://odeo.com/episodes/23298395-A-BIBLE-for-Boba</link>
      <description>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language....</description>
      <itunes:subtitle>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language. For some, there can be other benefits. Though this kind of translation might seem frivolous, the work of producing such a translation can have devotional value even if the translation is never used. The effort of reading the scriptures and considering their meaning for a translation cannot fail to benefit the translator by helping him or her develop a deeper understanding of the text. For example, the Klingon language community has produced at least three efforts in this direction. The Klingon Language Institute (http://www.kli.org) organized a long-term project to translate the Bible. Currently on hiatus, this project has yielded only a few books, for example, the Gospel of Mark. In addition, the Rev. Glen Prochel published a book, Good News for the Warrior Race, which presents the gospels and other selected scriptures in parallel with a "Star Trek" English paraphrase. Finally, I've created a simple Klingon Language Version, http://klv.mrklingon.org. The software used to create the KLV was adapted to create this Mando'a text. The project presented here, the Mando'a Language Version, is actually a relexification of the World English Bible (WEB) and serves as a demonstration of what a complete Mando'a Bible would look like. When developed by Karen Traviss, the Mando'a language had a large vocabulary of common words that could be mapped to English. These were used to transform the WEB into Mando'a. Though it may not be a grammatical Mando'a text (actually it is more of a pidgin-Mando'a, mixing English vocabulary and grammar with Mando'a) it does provide vocabulary which can be used in doing a proper Mando'a translation. By the way, the designation of this project, the MND, may appear to be a mere contraction of "Mando'a" - but I prefer to think it stands for Mando'a Naak Dajun, Mandalorian Peace Plan. Joel Anderson / joel@mrklingon.org Note: I've placed a shuk'orok , a Mandalorian Crushgaunt, on the cover because it seems an appropriately brutal analog to the cross. According to the Completely Unofficial Star Wars Encyclopedia: a specialized, armored glove created in the Mandalore System, the Crushgaunt was first developed by the Mandalorian Mercs. Each crushgaunt enhanced the wearer's ability to crush objects, such as hands or other body parts, allowing them to do considerable damage with minimal effort. The use of crushgaunts was outlawed by the Mandalorian government many centuries before the Galactic Civil War, but their use was later revived by the Mandalorian Death Watch. It was also rumored that one of Darth Vader's gloves was a crushgaunt, and that the being who recovered it after the Battle of Endor would become the next ruler of the Empire. It was later learned that this was a ruse that was perpetrated by the so-called Church of the Dark Side. Back to the Mandoa Bible MND: Mando'a Language Version of the World English Bible The MND Bible is a free to distribute version of the WEB using a Mando'a relexification vocabulary. The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com For Mando'a language references see http://www.karentraviss.com/html/cont_newmandoa.htm Music - Repcom Medly from Republic Commando http://blogs.starwars.com/ywingempress/23 The Mando'a Language Version, MrKlingon.org and the Universal Translator Assistant Project are in no way affiliated with Lucasfilms. Mando'a, and Star Wars in all its various forms, is a trademark of Lucasfilms. Mando'a-language resources presented here are for the edification and enjoyment of hobbyists, not for profit.</itunes:subtitle>
      <itunes:summary>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language. For some, there can be other benefits. Though this kind of translation might seem frivolous, the work of producing such a translation can have devotional value even if the translation is never used. The effort of reading the scriptures and considering their meaning for a translation cannot fail to benefit the translator by helping him or her develop a deeper understanding of the text. For example, the Klingon language community has produced at least three efforts in this direction. The Klingon Language Institute (http://www.kli.org) organized a long-term project to translate the Bible. Currently on hiatus, this project has yielded only a few books, for example, the Gospel of Mark. In addition, the Rev. Glen Prochel published a book, Good News for the Warrior Race, which presents the gospels and other selected scriptures in parallel with a "Star Trek" English paraphrase. Finally, I've created a simple Klingon Language Version, http://klv.mrklingon.org. The software used to create the KLV was adapted to create this Mando'a text. The project presented here, the Mando'a Language Version, is actually a relexification of the World English Bible (WEB) and serves as a demonstration of what a complete Mando'a Bible would look like. When developed by Karen Traviss, the Mando'a language had a large vocabulary of common words that could be mapped to English. These were used to transform the WEB into Mando'a. Though it may not be a grammatical Mando'a text (actually it is more of a pidgin-Mando'a, mixing English vocabulary and grammar with Mando'a) it does provide vocabulary which can be used in doing a proper Mando'a translation. By the way, the designation of this project, the MND, may appear to be a mere contraction of "Mando'a" - but I prefer to think it stands for Mando'a Naak Dajun, Mandalorian Peace Plan. Joel Anderson / joel@mrklingon.org Note: I've placed a shuk'orok , a Mandalorian Crushgaunt, on the cover because it seems an appropriately brutal analog to the cross. According to the Completely Unofficial Star Wars Encyclopedia: a specialized, armored glove created in the Mandalore System, the Crushgaunt was first developed by the Mandalorian Mercs. Each crushgaunt enhanced the wearer's ability to crush objects, such as hands or other body parts, allowing them to do considerable damage with minimal effort. The use of crushgaunts was outlawed by the Mandalorian government many centuries before the Galactic Civil War, but their use was later revived by the Mandalorian Death Watch. It was also rumored that one of Darth Vader's gloves was a crushgaunt, and that the being who recovered it after the Battle of Endor would become the next ruler of the Empire. It was later learned that this was a ruse that was perpetrated by the so-called Church of the Dark Side. Back to the Mandoa Bible MND: Mando'a Language Version of the World English Bible The MND Bible is a free to distribute version of the WEB using a Mando'a relexification vocabulary. The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com For Mando'a language references see http://www.karentraviss.com/html/cont_newmandoa.htm Music - Repcom Medly from Republic Commando http://blogs.starwars.com/ywingempress/23 The Mando'a Language Version, MrKlingon.org and the Universal Translator Assistant Project are in no way affiliated with Lucasfilms. Mando'a, and Star Wars in all its various forms, is a trademark of Lucasfilms. Mando'a-language resources presented here are for the edification and enjoyment of hobbyists, not for profit.</itunes:summary>
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      <title>A BIBLE for Boba?</title>
      <link>http://odeo.com/episodes/24171918-A-BIBLE-for-Boba</link>
      <description>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language....</description>
      <itunes:subtitle>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language. For some, there can be other benefits. Though this kind of translation might seem frivolous, the work of producing such a translation can have devotional value even if the translation is never used. The effort of reading the scriptures and considering their meaning for a translation cannot fail to benefit the translator by helping him or her develop a deeper understanding of the text. For example, the Klingon language community has produced at least three efforts in this direction. The Klingon Language Institute (http://www.kli.org) organized a long-term project to translate the Bible. Currently on hiatus, this project has yielded only a few books, for example, the Gospel of Mark. In addition, the Rev. Glen Prochel published a book, Good News for the Warrior Race, which presents the gospels and other selected scriptures in parallel with a "Star Trek" English paraphrase. Finally, I've created a simple Klingon Language Version, http://klv.mrklingon.org. The software used to create the KLV was adapted to create this Mando'a text. The project presented here, the Mando'a Language Version, is actually a relexification of the World English Bible (WEB) and serves as a demonstration of what a complete Mando'a Bible would look like. When developed by Karen Traviss, the Mando'a language had a large vocabulary of common words that could be mapped to English. These were used to transform the WEB into Mando'a. Though it may not be a grammatical Mando'a text (actually it is more of a pidgin-Mando'a, mixing English vocabulary and grammar with Mando'a) it does provide vocabulary which can be used in doing a proper Mando'a translation. By the way, the designation of this project, the MND, may appear to be a mere contraction of "Mando'a" - but I prefer to think it stands for Mando'a Naak Dajun, Mandalorian Peace Plan. Joel Anderson / joel@mrklingon.org Note: I've placed a shuk'orok , a Mandalorian Crushgaunt, on the cover because it seems an appropriately brutal analog to the cross. According to the Completely Unofficial Star Wars Encyclopedia: a specialized, armored glove created in the Mandalore System, the Crushgaunt was first developed by the Mandalorian Mercs. Each crushgaunt enhanced the wearer's ability to crush objects, such as hands or other body parts, allowing them to do considerable damage with minimal effort. The use of crushgaunts was outlawed by the Mandalorian government many centuries before the Galactic Civil War, but their use was later revived by the Mandalorian Death Watch. It was also rumored that one of Darth Vader's gloves was a crushgaunt, and that the being who recovered it after the Battle of Endor would become the next ruler of the Empire. It was later learned that this was a ruse that was perpetrated by the so-called Church of the Dark Side. Back to the Mandoa Bible MND: Mando'a Language Version of the World English Bible The MND Bible is a free to distribute version of the WEB using a Mando'a relexification vocabulary. The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com For Mando'a language references see http://www.karentraviss.com/html/cont_newmandoa.htm Music - Repcom Medly from Republic Commando http://blogs.starwars.com/ywingempress/23 The Mando'a Language Version, MrKlingon.org and the Universal Translator Assistant Project are in no way affiliated with Lucasfilms. Mando'a, and Star Wars in all its various forms, is a trademark of Lucasfilms. Mando'a-language resources presented here are for the edification and enjoyment of hobbyists, not for profit.</itunes:subtitle>
      <itunes:summary>(click for podcast) http://mndbible.mrklingon.org/ The Mando'a Language Version of the World English Bible http://mndbible.mrklingon.org/why.html One church at a time.... Why A Mando'a Bible? The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com Mando'a language references at http://www.karentraviss.com/ Once anyone hears of a project to make something like a Mando'a Bible, the question that comes up is "why?" Certainly there is no need for such a version, as there is a need for a Bible in English, Spanish, German, or any other "real" language. There is no person who would only be able to access the scriptures in Mando'a. But in the study of artificial languages, translating standard works of literature like the Bible is often done, and for two reasons. First, it is a way to exercise and develop the language, and second, it helps to develop a body of literature in that language. This literature can then be used and referred to by people learning and using the language. For some, there can be other benefits. Though this kind of translation might seem frivolous, the work of producing such a translation can have devotional value even if the translation is never used. The effort of reading the scriptures and considering their meaning for a translation cannot fail to benefit the translator by helping him or her develop a deeper understanding of the text. For example, the Klingon language community has produced at least three efforts in this direction. The Klingon Language Institute (http://www.kli.org) organized a long-term project to translate the Bible. Currently on hiatus, this project has yielded only a few books, for example, the Gospel of Mark. In addition, the Rev. Glen Prochel published a book, Good News for the Warrior Race, which presents the gospels and other selected scriptures in parallel with a "Star Trek" English paraphrase. Finally, I've created a simple Klingon Language Version, http://klv.mrklingon.org. The software used to create the KLV was adapted to create this Mando'a text. The project presented here, the Mando'a Language Version, is actually a relexification of the World English Bible (WEB) and serves as a demonstration of what a complete Mando'a Bible would look like. When developed by Karen Traviss, the Mando'a language had a large vocabulary of common words that could be mapped to English. These were used to transform the WEB into Mando'a. Though it may not be a grammatical Mando'a text (actually it is more of a pidgin-Mando'a, mixing English vocabulary and grammar with Mando'a) it does provide vocabulary which can be used in doing a proper Mando'a translation. By the way, the designation of this project, the MND, may appear to be a mere contraction of "Mando'a" - but I prefer to think it stands for Mando'a Naak Dajun, Mandalorian Peace Plan. Joel Anderson / joel@mrklingon.org Note: I've placed a shuk'orok , a Mandalorian Crushgaunt, on the cover because it seems an appropriately brutal analog to the cross. According to the Completely Unofficial Star Wars Encyclopedia: a specialized, armored glove created in the Mandalore System, the Crushgaunt was first developed by the Mandalorian Mercs. Each crushgaunt enhanced the wearer's ability to crush objects, such as hands or other body parts, allowing them to do considerable damage with minimal effort. The use of crushgaunts was outlawed by the Mandalorian government many centuries before the Galactic Civil War, but their use was later revived by the Mandalorian Death Watch. It was also rumored that one of Darth Vader's gloves was a crushgaunt, and that the being who recovered it after the Battle of Endor would become the next ruler of the Empire. It was later learned that this was a ruse that was perpetrated by the so-called Church of the Dark Side. Back to the Mandoa Bible MND: Mando'a Language Version of the World English Bible The MND Bible is a free to distribute version of the WEB using a Mando'a relexification vocabulary. The Mando'a language is (c) Lucasfilm 2006. http://www.starwars.com For Mando'a language references see http://www.karentraviss.com/html/cont_newmandoa.htm Music - Repcom Medly from Republic Commando http://blogs.starwars.com/ywingempress/23 The Mando'a Language Version, MrKlingon.org and the Universal Translator Assistant Project are in no way affiliated with Lucasfilms. Mando'a, and Star Wars in all its various forms, is a trademark of Lucasfilms. Mando'a-language resources presented here are for the edification and enjoyment of hobbyists, not for profit.</itunes:summary>
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      <pubDate>Sun, 30 Jul 2006 14:46:00 -0700</pubDate>
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      <title>1632 and all that!</title>
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      <description>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' W...</description>
      <itunes:subtitle>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' War! In May of the year 2000, a six-mile sphere, centered on Grantville, West Virginia, was displaced in space and time to Germany and 1631. When the inhabitants of Grantville decided to start the American revolution early the nobility of Europe were not amused. This story, by Eric Flint, is the basis for a great deal of lively discussion on Baen's Bar on the Baen Book web site since 1999. The 1632 universe has spawned sequels including an anthology, Ring of Fire, 1633 , 1634: The Galileo Affair , and continuing issues of the 1632 universe's magazine The Grantville Gazette both as electronic and print editions. More books and magazines are coming soon including: 1634: The Baltic War, 1634: The Ram Rebellion, 1635: The Cannon Law.Check it all out at: www.1632.org The books (at least three of them) are free to download at the inestimable Baen Free library: http://www.baen.com/library MUSIC: Bucketboy Bluegrass Band Bucketboy Bluegrass Band's Newsletter Genre: Country (Bluegrass) Hometown: Chicago, Illinois Bucket boy Bluegrass is a two piece street band seasoned by the sites and sounds of Michigan Avenue.</itunes:subtitle>
      <itunes:summary>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' War! In May of the year 2000, a six-mile sphere, centered on Grantville, West Virginia, was displaced in space and time to Germany and 1631. When the inhabitants of Grantville decided to start the American revolution early the nobility of Europe were not amused. This story, by Eric Flint, is the basis for a great deal of lively discussion on Baen's Bar on the Baen Book web site since 1999. The 1632 universe has spawned sequels including an anthology, Ring of Fire, 1633 , 1634: The Galileo Affair , and continuing issues of the 1632 universe's magazine The Grantville Gazette both as electronic and print editions. More books and magazines are coming soon including: 1634: The Baltic War, 1634: The Ram Rebellion, 1635: The Cannon Law.Check it all out at: www.1632.org The books (at least three of them) are free to download at the inestimable Baen Free library: http://www.baen.com/library MUSIC: Bucketboy Bluegrass Band Bucketboy Bluegrass Band's Newsletter Genre: Country (Bluegrass) Hometown: Chicago, Illinois Bucket boy Bluegrass is a two piece street band seasoned by the sites and sounds of Michigan Avenue.</itunes:summary>
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      <title>1632 and all that!</title>
      <link>http://odeo.com/episodes/23298472-1632-and-all-that</link>
      <description>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' W...</description>
      <itunes:subtitle>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' War! In May of the year 2000, a six-mile sphere, centered on Grantville, West Virginia, was displaced in space and time to Germany and 1631. When the inhabitants of Grantville decided to start the American revolution early the nobility of Europe were not amused. This story, by Eric Flint, is the basis for a great deal of lively discussion on Baen's Bar on the Baen Book web site since 1999. The 1632 universe has spawned sequels including an anthology, Ring of Fire, 1633 , 1634: The Galileo Affair , and continuing issues of the 1632 universe's magazine The Grantville Gazette both as electronic and print editions. More books and magazines are coming soon including: 1634: The Baltic War, 1634: The Ram Rebellion, 1635: The Cannon Law.Check it all out at: www.1632.org The books (at least three of them) are free to download at the inestimable Baen Free library: http://www.baen.com/library MUSIC: Bucketboy Bluegrass Band Bucketboy Bluegrass Band's Newsletter Genre: Country (Bluegrass) Hometown: Chicago, Illinois Bucket boy Bluegrass is a two piece street band seasoned by the sites and sounds of Michigan Avenue.</itunes:subtitle>
      <itunes:summary>(click for podcast) Prologue The mystery would never be solved. It would simply join others, like the Tunguska event or the Square Crater on Callisto, in the catalogue of unexplained occurrences. The initial worldwide excitement waned within a few months, as it became clear that no quick answers would be found. For a few years grieving relatives would, with some success, press officialdom to maintain the studies and inquiries. But there were no lawyers to keep the fires stoked. The courts ruled soon enough that the Grantville Disaster was an Act of God, for which insurance companies were not liable. Within ten years, the Disaster had devolved into another domain of fanatics and enthusiasts, like the Kennedy Assassination. Thereafter, of course, it enjoyed a near-eternal half-life. But few if any reputable scientists in the world held out any hope for a final explanation.... Welcome to the Year of Our Lord 1632 Get your pickup truck and deer rifle -- We're joining the Thirty Years' War! In May of the year 2000, a six-mile sphere, centered on Grantville, West Virginia, was displaced in space and time to Germany and 1631. When the inhabitants of Grantville decided to start the American revolution early the nobility of Europe were not amused. This story, by Eric Flint, is the basis for a great deal of lively discussion on Baen's Bar on the Baen Book web site since 1999. The 1632 universe has spawned sequels including an anthology, Ring of Fire, 1633 , 1634: The Galileo Affair , and continuing issues of the 1632 universe's magazine The Grantville Gazette both as electronic and print editions. More books and magazines are coming soon including: 1634: The Baltic War, 1634: The Ram Rebellion, 1635: The Cannon Law.Check it all out at: www.1632.org The books (at least three of them) are free to download at the inestimable Baen Free library: http://www.baen.com/library MUSIC: Bucketboy Bluegrass Band Bucketboy Bluegrass Band's Newsletter Genre: Country (Bluegrass) Hometown: Chicago, Illinois Bucket boy Bluegrass is a two piece street band seasoned by the sites and sounds of Michigan Avenue.</itunes:summary>
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      <pubDate>Sun, 30 Jul 2006 12:45:58 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
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      <title>Star Wars on Trial!</title>
      <link>http://odeo.com/episodes/2290474-Star-Wars-on-Trial</link>
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      <pubDate>Sat, 22 Jul 2006 21:30:23 -0700</pubDate>
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      <itunes:author>Programming in Tongues</itunes:author>
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      <title>Star Wars on Trial!</title>
      <link>http://odeo.com/episodes/1538915-Star-Wars-on-Trial</link>
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      <itunes:summary></itunes:summary>
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      <pubDate>Sat, 22 Jul 2006 21:07:00 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="" url="http://www.tc.umn.edu/%7Ejoela/mrk/pit/SWonTrial.mp3"/>
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      <title>Star Wars on Trial!</title>
      <link>http://odeo.com/episodes/24171920-Star-Wars-on-Trial</link>
      <description>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</description>
      <itunes:subtitle>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</itunes:subtitle>
      <itunes:summary>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</itunes:summary>
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      <pubDate>Sat, 22 Jul 2006 14:30:23 -0700</pubDate>
      <itunes:explicit>no</itunes:explicit>
      <enclosure type="audio/mpeg" url="http://www.tc.umn.edu/%7Ejoela/mrk/pit/SWonTrial.mp3"/>
      <itunes:author>Programming in Tongues</itunes:author>
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      <title>Star Wars on Trial!</title>
      <link>http://odeo.com/episodes/23298492-Star-Wars-on-Trial</link>
      <description>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</description>
      <itunes:subtitle>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</itunes:subtitle>
      <itunes:summary>(click for podcast version) http://www.starwarsontrial.com/ Now here's an interesting looking book - I've gotit on order - I'll let you know what I think. Karen Traviss's next book is on the way - August 29th: You can preview LEGACY OF THE FORCE: BLOODLINES - the prologue, in audiobook format , read by Marc Thompson.(Sounds Terrific). http://www.randomhouse.com/delrey/starwars/sw_legacy.html Meanwhile, I'm listening to the audio versions of the prequel trilogy - I have to admit, though I read the books when they came out.... the audio experience is outstanding, maybe better than the movies! Check out the Random House Audio podcast, It's a Big Universe! iTunes URL (sorry it's the only one I have) Don't forget SQPN.com's "Secrets of Star Wars" - been a while since a new episode, but still good! http://www.sqpn.com/scripts/starwars.php http://www.atomfilms.com/af/spotlight/collections/starwars/ AtomFilms MUSIC FROM: www.chrisbouchard.co.uk</itunes:summary>
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      <pubDate>Sat, 22 Jul 2006 14:30:23 -0700</pubDate>
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      <itunes:author>Programming in Tongues</itunes:author>
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      <title>The MiitKad Project</title>
      <link>http://odeo.com/episodes/6197003-The-MiitKad-Project</link>
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      <itunes:summary></itunes:summary>
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      <pubDate>Sun, 09 Jul 2006 02:10:19 -0700</pubDate>
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      <link>http://odeo.com/episodes/1470989-The-MiitKad-Project</link>
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      <pubDate>Sun, 09 Jul 2006 01:52:00 -0700</pubDate>
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